Shop Quality of Life
Now that the game jam review period is over, I'm free to update the game!
The most common feedback was about the shop. It was too easy to accidentally replace an upgraded item with a new one. It was time consuming to reroll over and over looking for the right items without a visual indicator of which ones could be upgraded. There was no explanation that some items were equipped in the main hand and some were equipped offhand. Also, there was no bonk sound effect when a blob fainted! (No one said this, but it's true.) Keeping these things in mind, I've made the following changes:
1.2 Patch Notes:
Added a prompt for trading items
Added a visual indicator for available upgrades
Implemented Auto-Upgrade toggle for the shop
Increased the maximum cost of rerolls to 9999
Improved shop UI to show all of a selected blob's currently equipped items
Improved battle UI to clarify when Auto-battle is active
Fixed a bug in the tutorial which caused a message about time manipulation to repeat
Added a bonk sound effect when a blob faints
There's still so much to improve and add to get Last Fantasy to where I'd envisioned it during the jam period.
Files
Get Last Fantasy: The Final Stand
Last Fantasy: The Final Stand
Defend your castle with the help of interdimensional blob animals!
Status | In development |
Author | Satinel |
Tags | 2D, Animals, auto-battler, Casual, Cats, Idle, Incremental, JRPG, Mouse only, Singleplayer |
Languages | English |
Accessibility | Interactive tutorial, One button |
More posts
- Hotfix 2Jul 12, 2024
- Achievements Unlocked!Jul 12, 2024
- Browser Saving HotfixJul 05, 2024
- The Final (Boss) Update!Jul 03, 2024
- Names, Hats and ShieldsJun 21, 2024
- New Game+Jun 15, 2024
- Upgraded to mention upgrades!Jun 04, 2024
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