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First Person Scorpion

First Person Scorpion

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Devlog

  • Operation Fix Everything
    June 15, 2025 by Satinel
    1
    First, thank you to everyone who has played this game. Especially if you left a comment and even more especially if you gave feed back! This version is much closer to what I had envisioned when I star... Continue reading
  • Crashes Definitely Fixed! (Probably)
    May 30, 2025 by Satinel
    1
    I assumed whatever inherent issue was causing crashes in the browser build would be fixed by halving the size of the maze. I was wrong. After running Unity's memory profiler thingamajig which I hardly... Continue reading
  • Crashes Fixed! (I hope?)
    May 29, 2025 by Satinel
    While I don't know the exact cause of the WebGL version crashing, it seemed to occur when a lot of the maze was explored. The simplest fix to that was to reduce the maze in size, especially since it w... Continue reading
  • GameDev.tv 2025 Jam Submission
    May 26, 2025 by Satinel
    My submission to the 2025 Gamedev.tv game jam! If anyone happens to know how to get a Full Screen Pass Renderer Feature to work in WebGL please let me know!... Continue reading
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